After Alpha 26 it is now possible to use a digital clock, and also has the option of using 12 hour or 24 hour version. In the Main Menu go to "Options", then to "Game" to change the setting.
At the top is the clock's location. It provides you with the in-game time. Every hour you will get a part of your income, and by the end of the day you will have received all of your daily income which is obtained by having Prisoners and/or Workshops. You will also get a default of $2000 Federal Grant money per day.
If you click on it, the Report tab will open and it will automatically select Regime.
Needs addressed (with appropriate items)
|Lockup||Cell; Holding Cell||Note that prisoners shouldn't be locked up for more than 5 hours a day, they get no needs done.|
|Sleep||Sleep; Bladder; Bowels||Cell; Holding Cell|
|Yard||Exercise; Freedom; Comfort; Family||Yard|
|FreeTime||Bladder; Bowels; Sleep; Hygiene; Exercise; Family; Recreation; Comfort; Freedom||Cell; Holding Cell; Canteen; Yard; Common Room; Shower||Use lots of this to address most needs|
|Work (No job)||Same as freetime||Works as freetime|
|Decreases prison labour costs|
|Work (Laundry)||Clothing||Laundry; All Cells; Holding Cell||Decreases prison labour costs|
|Work (Cleaning)||Environment||Everywhere (Including armoury etc.)||Decreases prison labour costs|
If you are low on a particular need, you may need to add more of a certain Regime type.
|Regime||What you need||Optimisation tip|
|Bladder||Sleep; FreeTime; Lockup||Toilet||Ensure some Lockup/FreeTime during the day or this won't be addressed|
|Bowels||Sleep; FreeTime; Lockup||Toilet||Ensure some Lockup/FreeTime during the day or this won't be addressed|
|Sleep||Sleep; FreeTime; Lockup||Bed ONLY|
|Food||Eat ONLY||Not all prisoners might get to eat in a sitting, so at least 2 per day seems good.|
|Safety||Guards and a happy prison.||Prison Danger controls this need|
|Hygiene||Shower; FreeTime||Shower||This can be addressed during FreeTime usually.|
|Exercise||Yard; FreeTime||WeightSet||Sometimes if no weight sets are present, prisoners can run around for exercise.|
|Family||FreeTime (?)||Phone; Visitation Table;
|Recreation||Yard; FreeTime; Nothing||TV||Should put TVs or radios in cells to lower this need at sleep and lockup time.|
|Comfort||Yard; FreeTime; Lockup||TV|
|Environment||Work (Cleaning)||Janitors and a cleaning cupboard.||Note: You need the regime set to work, prison labour and cleaning to be unlocked and prisoners working in the Cleaning Cupboard.|
|Privacy||This will go down if kept in a Holding Cell|
|Freedom||Yard; FreeTime||Being in Yard/Outside|
|Clothing||Work||Laundry, janitors and prisoners.||You need prison labour to unlock the laundry.|
You also change the meal quality and variety here, and view the resulting cost.
There are 4 different speed options:
This setting will pause the game making everything stop. You can still queue tasks during this, and it is very useful when designing your prison.
This is the normal speed of the game which it starts in as default.
This will speed up the game to approximately 2 times the normal speed.
Further increases game speed. This is very useful when you're waiting on your Workmen to finish their jobs. This is 5 times the normal speed.
Occasionally, when running at high speeds, workers, janitors, and gardeners will become "trapped" in a sense and unable to reach the spot they are standing near because they overstep it. Whether this results in lower efficiency or not is unknown.
- Alpha 26 introduced the digital clock as said above.