Prison Architect Wiki
(Adding categories)
(A few spelling and grammatical corrections.)
Tag: Visual edit
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To facilitate this you must build a Parole Room, and start the [[Parole Program]].
 
To facilitate this you must build a Parole Room, and start the [[Parole Program]].
   
A parole hearing requires the Warden, the Chief, the inmate, and in the inmates lawyer.
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A parole hearing requires the Warden, the Chief, the inmate, and the inmate's lawyer.
   
 
At the end of the hearing, the board will make a decision and the inmate may or may not be released early.
 
At the end of the hearing, the board will make a decision and the inmate may or may not be released early.

Revision as of 18:45, 30 January 2015

All prisoners are now granted a parole hearing when they reach 50% of their sentence, and another at 75%. To facilitate this you must build a Parole Room, and start the Parole Program.

A parole hearing requires the Warden, the Chief, the inmate, and the inmate's lawyer.

At the end of the hearing, the board will make a decision and the inmate may or may not be released early.

The decision is based on their estimated re-offending chance (viewable in their rap sheet).

Under the Policy tab there is a new slider that governs how lenient your parole board will be

Inmates who are denied parole may become angry, and may even attack the parole board staff

NOTE: Inmates must be able to navigate to the parole room. Eg Staff Only won't work. NOTE: Only one parole hearing can happen at a time, because the Warden and Chief must be present. However you can have multiple parole rooms in different security zones, and your Warden/Chief will move around as required.

Financial rewards

Awarded once a prisoner leaves the map

  • If a prisoner is paroled early and does not re-offend, you will receive a bonus of $3,000.
  • If he does re-offend, you will be fined $10,000

Requirements

  • Indoors
  • Minimum size: 5 x 5
  • Visitor table